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February 29, 2008
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Halloween comission - AsuKure by zirio Halloween comission - AsuKure by zirio
My first holiday commission! :D

It had been reserved back in October, but I had recently gotten the payment for it, and finished it. Getting the zombie skintone colored properly was a bit tricky, but I had a lot of fun overall. It's not often I get to draw zombies! That and pulling a Resident Evil spoof is always fun.

Characters are the reversed gender forms of Yuuhi Kurenai and Sarutobi Asuma from Masashi Kishimoto's Naruto.
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:icontiffanysketches:
TiffanySketches Apr 12, 2008  Professional Interface Designer
First of all, you do beautiful coloring with markers! Are those copics? I think the simple background works really well since the characters are so detailed. It makes the focus really on them, and I like the helicopter. Very kool.

The only thing I really see wrong with it is the anatomy on the two. The top part of the girl is good (though you could thin her neck and shorten her nose just a little, but it's not a big deal), but the bottom is off. You have a great arch in the back but then it goes down to legs that go straight. The curve should continue to show a butt and curve the legs so they're narrower at the knees than the hip connection. The crotch is a little high as well. I see you drew a seem for the jeans on the side, so good job on attention to detail ^^

The zombie is off because his head looks a little big for his body (it's prolly the hair throwing me off) and the coloring on his legs make them a little flat and cut out looking. I'd get rid on the highlight on the inside and give it some dark darks and shade out to give his legs a more round shape. He just doesn't have as much love and detail put into him as the girl (I'm going to guess you mabey drew him after the girl?) You did a great job on the blood though and it looks very convincing, and overall he looks great. I love zombies.

By the way, the detail in that girl's arm badge is impressive.
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:iconzirio:
Yep, they're copics. They're kinder to me than most things. XD

You're right, I really lost the feel for the poses from the waist down. I get these great ideas for upper-body poses, but it's like I never know what to do with the legs. It's very frustrating.

He was really hard to nail down the whole way through. I had a rough time with his pose, I was never sure how I wanted to get his expression, then somewhere between the pencils to colors stage his hair went 80's hairband on me. Not sure how that happened. And yeah, I had Asuka's pose done long before I could figure out what to do with him. As fun as the subjects were, I had a lot of tough spots on this one.

High quality Resident Evil references for the win. It's actually legible on the original. XD;;
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:icontiffanysketches:
TiffanySketches Apr 13, 2008  Professional Interface Designer
Yeah, I have a hard time figuring out where the legs should go too. If I don't put them just right the pose looks boring or off balance to me. XD

I know you were on a commission which makes it a time game, but what I do when I'm stuck is I put a piece down for a couple days and come back to it. ^^
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:iconzirio:
I did. This one got put down for about a month and a half, I think. Thankfully Zuul was very understanding about it. = ~ =;;;
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:iconshikamaru-trunks:
Ditto to what Zac said, background could be better but everything else turned out great. I really love the zombie flesh and bloodstains, awesome coloring job on those. Now that's a zombie X3
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:iconzacpfaff:
zacpfaff Feb 29, 2008  Professional Interface Designer
The character's turned out great and the helicopter is cute. I'm not sure if I'm feeling the background though. I'd say maybe some mixed media use of paint and stuff might be cool for the BG, but you've probably sent it off already I'm guessing.
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:iconzirio:
Nah, I still have it. The holiday special commission have really simplistic backgrounds, so I tried to keep it simple. That and I kinda went overboard on the details on the zombie character...hmm. I need to experiment more, I think, but I'll save that for when I'm not working on a commission. I don't want to try out something new on a piece for a customer only to have it asplode. That would make me very sad. D:

But you're right, aside from the helicopter, the background's rather sad looking. > >;;
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